воскресенье, 28 ноября 2010 г.

Gran Turismo's Pursuit Of Visual Perfection, One Game At A Time

Gran Turismo is video game's premiere iconic racing game series. LikeLara Croft, it has improved graphically. Take a look, at how good-looking it's become, game by game, for over a decade.

Gran Turismo (1998, PlayStation)


The game doesn't look bad until the 1:50 mark or so, when the cars start bouncing off each other and the backgrounds start looking like a cascade of mud.



Gran Turismo 2 (2000, PlayStation)

The sequel had an excellent intro movie. The cars looked smoother, the roads rougher, as they should be.



Gran Turismo 3 A-Spec (2001, PlayStation 2)


Yes, the PlayStation 2 made a difference. The U.S. intro movie from GT3 A-Spec showed grand visual improvements.



Gran Turismo 4 (2005, PlayStation 2)


The gameplay footage from GT4's intro doesn't kick in until around 2:40 but when it does you can see that the backgrounds in this series are so much better in this game than they'd ever been.



Gran Turismo 5(2010, PlayStation 3)


And this is how Gran Turismo looks in 2010. This is the intro to the brand-new GT5. Gameplay kicks in around the 3:40 mark, though to be honest— and to praise this game— it doesn't look much like a video game, now does it?


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